Gl Graph is a basic C++ program to display and work with large set of data.
                    To look into large amount of data, humans better understand graph or image and this need is not a new one.
                    However there are tools like gnuplot or matlab that acheive this task with one major drawback : speed.
                    Speed is required when resizing, moving, rotating, selecting , letting the user focused on the data.
                    Gl Graph is based on OpenGl. OpenGl is a well-known 3D hardware accelerated graphic library that lets you draw your data fast.
                    To acheive the speed it claims and get the fastest result, GlGraph use the best the OpenGl API available :
                
- Vertex Array ( OpenGl 1.1 )
 - Vertex Buffer Object(GL_ARB_vertex_buffer_object or Opengl 1.5 )
 - Vertex Array Object (GL_ARB_vertex_array_object or Opengl 3.0)
 
Gl Graph depends on X or Glut for window management. It's designed to easily read data from text file with adaptative format.
Gl Graph : CurveLet's draw a curve defined by x = cos(5*t)*sin(t), y=cos(5*t)*cos(t)).
                Let's draw a surface defined by z= sin((x*x))*cos((y*y)). Vectex Shader and Pixel Shader are used here to generate the chessboard effect.
                
                
 main.cpp 
 main.h 
 coloredmap.cpp 
 coloredmap.h 
 drawabledata.cpp 
 drawabledata.h 
 drawabledatareader.cpp 
 drawabledatareader.h 
 drawableset.cpp 
 drawableset.h 
 glaxes.cpp 
 glaxes.h 
 glcamera.cpp 
 glcamera.h 
 glcanvas.cpp 
 glcanvas.h 
 glcoordinatesystem.cpp 
 glcoordinatesystem.h 
 glimagerenderer.cpp 
 glimagerenderer.h 
 globjectdata.cpp 
 globjectdata.h 
 glprimitive.h 
 glrenderer.cpp 
 glrenderer.h 
 glscene.cpp 
 glscene.h 
 glscenestat.h 
 glshader.cpp 
 glshader.h 
 gltexture.cpp 
 gltexture.h 
 glutwin.cpp 
 glutwin.h 
 glversion.cpp 
 glversion.h 
 glwindow.cpp 
 glwindow.h 
 glxwin.cpp 
 glxwin.h 
 line.cpp 
 line.h 
 lines2d.cpp 
 lines2d.h 
 lines3d.cpp 
 lines3d.h 
 main-bench.cpp 
 map3d.cpp 
 map3d.h 
 mapabstract.cpp 
 mapabstract.h 
 mapquad.cpp 
 mapquad.h 
 mathfunctiondrawable.cpp 
 mathfunctiondrawable.h 
 mousekeyboardstate.h 
 nbodysimulation.cpp 
 nbodysimulation.h